Top 10k strings from 16-48 Magazine - Issue 11 (1984)(16-48 Tape Magazine).tzx
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12 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 9 ``````` 9 8 3333333333333333 7 6 RUN THE TAPE 6 LET THE TAPE RUN 6 <<<<<<<<<<<<<<<<<<<<<<<<<<<<<< 6 ;"64print" 5 STOP THE TAPE 5 DDDDDDDDDDDDDD 5 4 @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ 4 @@@@@@@@@@@@@@@@ 4 @@@@@@@@@@@@@@@ 4 ?8888888888888888888888888888888 4 0000000qqqqqq000000000 4 *************** 3 z$="09020203STOP THE TAPE": 3 XXXXXXXXXXXX 3 Magnetic Magazines Ltd.*6\$: 3 GGGGGGGGGGGGGGGGGGGGGGGGGG 3 B.C.THORNE APRIL 1983*S\ 3 @@@@@@@@@@@@@@@@GCC@@@@@@@@@DDD 3 ;"Jimpix#8 3 ;"16/48D&G11": 3 ;" ": 3 16/48 script 3 +h)*m,(118 3 +h)*m,(110 3 ******************************** 3 ((prog+474 3 pp00000p000 3 2 z$="10020203RUN THE TAPE": 2 z$="01060402MAGIC": 2 yyyyyyyyyy 2 s$(card)=s$(spec) 2 p$="PRESS ": 2 p$=" FOR MAIN MENU": 2 durn,pitch: 2 c$(y,x);" ": 2 a$="PAPER": 2 XXXX__\^^XXX 2 UUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU 2 PRESS ANY KEY 2 EEDDEEDDEEDDEE 2 DDDDDDDDDD 2 CCCCCCGGGCC@ 2 BBBDDDDC______________________C 2 @@@@@@GGGCCCCCCC 2 @@@@@@@GCC@ 2 @@@@@@@@@@@@@@@@@ 2 @@@@@@@@@@@@ 2 @@@@@@@@@@ 2 ;"tutor2": 2 ;"snowchars" 2 ;"YOU SPECTRUM": 2 ;"STOP THE TAPE": 2 ;"PRESS ANY KEY" 2 ;"Keep the tape running": 2 ;"HIT ANY KEY TO CONTINUE" 2 ;"16/48TITLE": 2 ;" ___________________" 2 ;" Character Generator" 2 ;" Press a key": 2 64print B 2 202``````` 2 00000qqqqqq0000000 2 ,livepos;" 2 +h)*m,(147 2 +h)*m,(141 2 +h)*m,(120 2 +h)*m,(105 2 *chaddr,768 2 **************** 2 *(chaddr-1 2 * SNOWMAN SAM * 2 ((prog+168 2 "snowchars" 2 "UP","DOWN","LEFT","RIGHT","SKATE LEFT","SKATE RIGHT" 2 "K.O.WHIST" 2 "Advent#8" 2 "14")=" ": 2 "(longsuit): 2 " Follow the on-screen prompts atall times.If,however you find yourself'dumped' outside the program (an incorrectly entered constellation number could have this effect)then GOTO 100 will return you to the main menu" 2 " A LAST WORD": 2 !!!!!!!!!!!!!!!!!!!!!!!!!!! 2 INSTRUCTIONS 2 1983 16/48 Magazine Ltd*S\ 2 16/48 Magazine Ltd. *6\$: 2 BEWARE OF THE RUSTLER 2 ((((+ 2 (((((((((((((((((((( 2 @ 2 1 ||||||||||||||||||||||||< 1 |||||||||||||||||||||||| 1 zom$ 1 zom 1 z;"You now have `";cash 1 z$=k$+w$(a) 1 z$="ll130201AND ": 1 z$="ll020302GREEN MEN": 1 z$="ll000402DUNGEONS": 1 z$="YOU WIN" 1 z$="SPECTRUM WINS": 1 z$="19040202LD A,(22528)": 1 z$="18030303SHERLOCK.": 1 z$="18010202THEN READ ON....": 1 z$="17050202LD B,80H": 1 z$="17020204COLOSSAL CAVES": 1 z$="16050202OR B": 1 z$="16050202LD (22528),A": 1 z$="16010102SIMPLY FOLLOW THE MENU": 1 z$="15030204Stop the tape": 1 z$="15000203L loads ""rev1""": 1 z$="14010102But can't find a weapon?": 1 z$="11020305CHAPTER 2": 1 z$="11010102Want to fight the dragon!": 1 z$="10080102You can't cheat!": 1 z$="10040203RUN THE TAPE": 1 z$="10030203STOP THE TAPE": 1 z$="10020203STOP THE TAPE": 1 z$="09000806HOME": 1 z$="08100303MENU": 1 z$="08030202COMPETITIONS": 1 z$="08010102Can't catch the bird?": 1 z$="07030303MEMORIES": 1 z$="06070103MACHINE CODE TUTOR": 1 z$="05000203R to read again,": 1 z$="04000404Way home": 1 z$="0310020216/48": 1 z$="01230202USES": 1 z$="01200202&": 1 z$="01070202OBSTACLES": 1 z$="01040303The long": 1 z$="01010202LOCATIONS": 1 z$="00140201OF": 1 z$="00030202Z80 SCHEMATIC": 1 z$="00020305EDITORIAL": 1 z$="00020303NOW WHAT?": 1 z$="0000060516 48": 1 z HE'S OUT TO GET YOU 1 z HE MAY CRASH INTO YOU 1 y$;"the following;": 1 y$;"nothing to help you.": 1 y$;"a small space toilet !"'"a nail holds a piece of paper tothe wall": 1 x Your current score is ..... 1 x NEW RECORD SCORE BY ******* 1 x 6 - Lunchtime 1 wwwwwv"v"" 1 wwwwwb"b" 1 w(e);"by Kevin Wilderspin": 1 w$="Adventure Hints" 1 w$=" Endgame Hints " 1 v(spec)>v(card) 1 v(r(n))<v(spec) 1 v(n)>v(card) 1 v(n)=card-13 1 v$(n)="23456789 1 typing 1 type GOTO GO 1 tutor2 ! 1 trick=trick-l: 1 time=time-1 1 time+23270 1 t$="ijklmnpqg gs0" 1 t$="You protect the defect by<~playing~ a series of simple<but highly demanding games. My<final score has, so far, never<been more than 0% by the end of<this one hour saga (I wonder<if Mel Croucher is making a<profound statement?)": 1 t$="The graphics are excellent<and well animated. The Sound<track is better than expected<and features a few well known<personalities:<Ian Dury<Jon Pertwee<Donna Bailey(who?)<Frankie Howerd<and E.P. Thompson.": 1 t$="Deus Ex Machina (the god from<the machine). This is wacky<Automata's attempt to create a<new art form. The interactive<computer musical.< D.E.M. is complete with two<double sided cassettes,one<audio,one 80K+ of code, and a<poster with complete script.": 1 t$="A brave venture into a new<medium. I found it a bit to<~Cosmic~ for my taste, but<never-the-less entertaining.<Try it. I can hardly wait for<the Disco Remix. PRICE `15.": 1 t$=" Once the stereo soundtrack<has been syncronized with the<program a tale unfolds of an<individual's(a defect) attempt<to keep their individuality<within a society supressed by<the defect police. It is your<task to protect this individual<from the moment of their<conception to their eventual<and unavoidable death.": 1 t$=" " 1 sw 1 strange$ 1 strange 1 spec=r(l): 1 snowchars 1 small=big-1 1 small=9800 1 short comments." 1 sheep1 g!@ 1 sheep z 1 sf=trick+1 1 score=score+time*100 1 score=score+1000 1 score=score+100 1 s$=" 20) ORION 21) CANIS MAJOR 22) CANIS MINOR 23) LEPUS 24) ERIDANUS 25) MONOCEROS 26) HYDRA 27) HERCULES 28) SAGITTA 29) AQUILA 30) CYGNUS 31) LYRA 32) ORPHIUCHUS 33) SERPENS 34) CORONA BOREALIS 35) CAMELOPARDALIS 36) AURIGA 37) LYNX 38) CETUS 39) CEPHEUS " 1 s$(x)=m$(n) 1 s$(spec)=t$ 1 s$(spec)="*": 1 s$(n)=s$(spec) 1 s$(n)=s$(card) 1 s$(card)=t$ 1 s$(card)="*": 1 s$(card)="*" 1 right=23840 1 rev2 \ 1 rev1 1 r(poss)=n: 1 prog+data,c(2 1 prog+data,c(1 1 prize$ 1 prize L 1 print routine 1 poss=poss+l: 1 pl=pl+(v(13 1 pick lowest possible 1 pi-in$ 1 pi-in b 1 pi$ 1 pi 1 p00000p022 1 p00000p000 1 p$="WITHIN THIS AREA ARE": 1 p$="WHICH FALL COMPLETLY": 1 p$="VIRGO": 1 p$="URSA MINOR": 1 p$="URSA MAJOR": 1 p$="TO MAGNIFY AREA": 1 p$="TAURUS": 1 p$="SERPENS": 1 p$="SAGITTA": 1 p$="PRESS": 1 p$="PERSEUS": 1 p$="PEGASUS": 1 p$="MONOCEROS": 1 p$="MAIN MENU": 1 p$="Load the A register with the contents of memory address 22528": 1 p$="LYRA": 1 p$="LEPUS": 1 p$="HYDRA": 1 p$="HERCULES": 1 p$="ERIDANUS": 1 p$="ENTER": 1 p$="CYGNUS": 1 p$="CORONA BOREALIS": 1 p$="CETUS": 1 p$="CEPHEUS": 1 p$="AQUILA": 1 p$="1122334455667722744": 1 p$="10001111": 1 p$="10000000": 1 p$="00001111": 1 p$=" TO MOVE FRAME": 1 p$=" THE CONSTELLATIONS": 1 p$=" SAGITTARIUS": 1 p$=" PISCES": 1 p$=" ORPHIUCHUS": 1 p$=" ORION": 1 p$=" LYNX": 1 p$=" LIBRA": 1 p$=" GEMINI": 1 p$=" FOR NEXT PAGE-": 1 p$=" DRACO": 1 p$=" CONSTELLATIONS": 1 p$=" CASSIOPEIA": 1 p$=" CAPRICORNUS ": 1 p$=" CANIS MINOR": 1 p$=" CANIS MAJOR": 1 p$=" CANCER": 1 p$=" CAMELOPARDALIS": 1 p$=" BOOTES": 1 p$=" AURIGA": 1 p$=" ARIES": 1 p$=" AQUARIUS": 1 p$=" ANDROMEDA": 1 p$=" 20) ORION ": 1 p$=" 1) URSA MAJOR": 1 p$=" ": 1 p PRESS NUMBER FOR PHASE .. 1 p 5 - Heavy rain 1 oldchars=5000 1 offset=(chaddr-61 1 o,o;" PRESS ANY KEY " 1 newchars=5010 1 n,o;" ": 1 mmmmmmmmmmmmmmmmmmmmm 1 master=master+l: 1 m$="You drop the ": 1 m$="Written in Fortran<(a scientific computer<language) by Crowther and<Woods, at first it was only<available on large mainframe<computers and played by a small<elite of enthusiasts. Now it's<even available on our own<humble Spectrum and played by<the masses.": 1 m$="There are two versions that I<can recommend for the Spectrum,<these are:<CLASSIC ADVENTURE<MELBOURNE HOUSE `6.95<and<COLOSSAL ADVENTURE<LEVEL 9 COMPUTING `9.90<Colossal adventure also has an<extra 70 locations.": 1 m$="Have you ever wondered which<program caused this Adventure<insanity?<Who wrote it?<Has anyone cracked it?< <Well, the program that<deserves most of the credit is": 1 m$="D&G is very short this month<to make room for an excellent<colossal hint sheet<(48k only) for Colossal Caves<from Kevin Wilderspin.<Next month will feature a look<at Philip Mitchell's overdue<follow up to the Hobbit": 1 m$(master)=s$(spec) 1 longsuit=x: 1 lives=lives-1 1 livepos=livepos+3 1 livepos=24 1 limit=limit+1 1 left=23760 1 l;"Peter Fairweather" 1 l,c;t$(f): 1 kitty=kitty+ 1 k$="08290205": 1 k$(g)=" ": 1 instruction performed.": 1 i$,j$,k$,l$,m$,n$: 1 hyp$ 1 hyp 1 hints 1 hintcode 1 h(x)=h(x)+l: 1 h(f)>score 1 h(f)=score 1 h(f)=data: 1 h 8 - Rustler (ii) 1 h 3 - Rustler (i) 1 flag=flag*-1 1 first=l)+("YOUR LEAD" 1 first=(sp<pl): 1 field=field+3 1 f;"TODAYS GREATEST": 1 edit { 1 discount on memory upgrades. 1 diff=32768 1 details of your game so that you can RUN the game again from that point." 1 commonly used by the programmer."''"All the decoding and control functions have been omitted." 1 cli)+("up " 1 cli)+("down " 1 clI)+("South " 1 clI)+("East " 1 changechars=5020 1 changechars: 1 changechars 1 chaddr=124 1 chaddr=121 1 cash=cash-l 1 cash=cash-50 1 cash=cash-(sp>pl)*(sp-pl)-(sp=pl) 1 cash=cash+kitty 1 cash;''"Leave the Money on the Table"'"and I will collect it later" 1 c(f,g,h)=datum: 1 c$=" 1) URSA MAJOR 2) URSA MINOR 3) BOOTES 4) DRACO 5) LEO 6) CANCER 7) GEMINI 8) TAURUS 9) ARIES 10) PISCES 11) AQUARIUS 12) CAPRICORNUS 13) SAGITTARIUS 14) LIBRA 15) VIRGO 16) CASSIOPEIA 17) ANDROMEDA 18) PERSEUS 19) PEGASUS " 1 c$(y,x)=z$: 1 c$(y,x);" " 1 c$(a)="00000000": 1 byte=byte-m: 1 bbbb@byyyy 1 b$="000000": 1 atlas 1 advintro#8/ 1 a$="erehpsimeh nrehtron eht morf elbisiv snoitalletsnoc niam eht gnisingocer ot dia nA" 1 a$="WEST": 1 a$="The Swan' A Distinctgroup of stars.the bright one is Deneb.": 1 a$="The Eagle'The brightstar is Altair. ": 1 a$="SPACE": 1 a$="SOUTH": 1 a$="NORTH": 1 a$="LAND": 1 a$="Hercules' Arrow. ": 1 a$="HOME": 1 a$="HELP": 1 a$="EAST": 1 a$="DOWN": 1 a$="Cassiopeia's Consort" 1 a$="CLOSE" 1 a$="BLUE": 1 a$="BADGE": 1 a$="A great Greek hunterThe bright star on his right shoulder is red Betelgeuse. The other star is blue-white Rigel ": 1 a$="00000000": 1 a$="'The sea serpent' ": 1 a$="'The lion' Leo contains The Sickle;a question- mark shaped group ofbrighter stars. ": 1 a$="'The Water Carrier'A man pouring water from a jug.(the fourstars close togetherbeing the jug.) ": 1 a$="'The Virgin' Virgo reresents the godess of justice. 'Spica'which means 'ear of corn'is the bright,white star. ": 1 a$="'The Unicorn' A modern grouping. ": 1 a$="'The Twins' Castor and Pollux. ": 1 a$="'The Serpent' See ORPHIUCHUS. ": 1 a$="'The Serpent Bearer' A giant,standing head-to-head with Hercules.He grappleswith The Serpent. ": 1 a$="'The Sea Monster'or 'The Whale.Cetus wasslain by Perseus. ": 1 a$="'The Sea Goat' A rough triangle. ": 1 a$="'The Scales' Libra was once seen as the'claws' of Scorpio. ": 1 a$="'The Ram' Aries contains 3mainstars,and is most likely the animal ofthe golden fleece. ": 1 a$="'The Northern Crown' A Half-cicle group.": 1 a$="'The Lyre'The brightstar is yellow Vega.": 1 a$="'The Lnyx' ": 1 a$="'The Lady Of The Chair'. Cassiopeia was the mother of Andromeda.A W-Shaped group, Very easy to spot. ": 1 a$="'The Great Bear' Contains The Plough the two end stars point to Polaris. The handle points toArcturas,in Bootes. ": 1 a$="'The Giraffe' ": 1 a$="'The Fishes' Tied together by a long'ribbon'of stars": 1 a$="'The Dragon' Draco ends in a lozenge-shaped head under Hercules'foot ": 1 a$="'The Crab' A small constellat-ion.There is a star cluster nearby: Praesepe or 'Beehive": 1 a$="'The Charioteer' Possibly Neptune,thesea-god.Capella is the bright star. ": 1 a$="'The Bull'Taurus is facing Orion.The bright star by the head is the red starAldeberan.The other star at the end of the'horn'is El-nath Taurus shares this star with Auriga. ": 1 a$="'The Archer' Sagittarius is a centaur,a mythical half-man,half-horse": 1 a$=" The winged horse. Perseus arrived to save Andromeda flying on Pegasus. ": 1 a$=" Rushing towards Andromeda with arm outstretched. ": 1 a$=" Hercules,the Greek hero is kneeling.onefoot resting on the head of Draco.He hasjust fired an arrow.": 1 a$=" Andromeda was tied to a rock as a sacrifice to Cetus, the sea monster ": 1 a$=" 'The small dog' Bright star:Procyon": 1 a$=" 'The Little Bear' Contains Polaris. The two outermost stars are'The Guards": 1 a$=" 'The Hare' ": 1 a$=" 'The Bear Driver' or'The Herdsman'. The bright star is Arcturas,it has an orange tint. ": 1 a$=" A Mythical river. ": 1 a$=" MAGNIFICATION X2 PRESS '2' CONSTELLATION INFO PRESS 'C' TEST YOUR KNOWLEDGE PRESS 'K' TO QUIT PRESS 'q' " 1 a$=" 'The Large Dog' Contains sirius,the brightest star. ": 1 _ 9 - Rustler (iii) 1 _ 4 - Lightning 1 ^88888888888888888888888888888888qqqqqq00000000000000000000000000qqqqqq0000000 1 ^88888888888888888888888888888888```` 1 ^88888888888888888888888888888888'???????88888888888888888888'' '''''88?88888888888888888''' ''''8888888888888888'' pp04444 1 ^#V#N#F#~# 1 ]MAGNETIC MAGAZINES 83:H\ 1 ZW Press any key 1 Z Press any key to play 1 Yp required: 73 saved: 40 1 YOU FAILED 1 Y$="You see " 1 Y$;"a ";C$ 1 XXXSTTQVSXXX 1 XXXSSSSSSXXX 1 XXXSSQVSSXXX 1 XXXSQQVQSXXX 1 XXXQTTQVQXXX 1 XXXQTTQQQXXX 1 XXXQQQSQQXXX 1 XXGGFrrFGGXX 1 XJJJJJJJJJJX 1 Watch this space for news of ourprogress."''"Meanwhile the 16K limit will continue to confer the benefit of its restraining influence on the more verbose tendencies of your humble and contrite editor." 1 W S.O.S. by D Jackman 1 W BEWARE OF THE RUSTLER 1 VVVVVVVVDDVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVDDVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVDDVVVVVVVVVVVVVVVVVVVVVVVV 1 TypingTutor 1 TheLongWayHome8 1 THIS ISSUE 1 THE SPECTRUM STAR ATLAS 1 THAT's ALL 1 SpectrumStarAtlas 1 SnowmanSam 1 Singleton? 1 Side2-Main&Dungeons&GreenMen 1 Side1-Main 1 SaveOurSheep 1 Same suit-any beat it? 1 SNOWMAN 1 SCOREBOARD 1 SCORE 0 1 SAVE OUR SHEEP 1 SAM a9 1 Rewind & play tape ( 1 Review-DeusExMachina 1 Replay tape to 1 ROCKY IIE.T. THIN MANSAM PENGY 1 QUICK REVIEWS 1 Program BARRY THORNE 1 Press any key to continue. 1 Player leads 1 PROFF=9100 1 O 7 - Disease 1 O 2 - Fog 1 NB. if it doesn't 1 N=N+(T$(M)="g"): 1 Morgan Goff from NW2 and"'"P A Lant from Colchester." 1 Master Suits? 1 MachineCodeTutor2 1 MANUAL 1 MAGNETIC MAGAZINES : 1 M$="You take the ": 1 KnockOutWhist 1 KNOCK OUT WHIST 1 K.O.WHIST 1 Jackie Ashford from Newton AbbotCheryl Cavers from Leicester, 1 JQKA"(v(n)): 1 In order to break out of the game to load side 2 of 16/48, Press CAPSHIFT 6 ,Type LOAD"""" "'"ENTER, and play side 2. 1 High card from suit 1 HRP intro 9 1 HIT BY LIGHTNING 1 Graphics JIM DANN 1 GS A V E O U R S H E E P 1 GOTO 9998(m/d) or 9999(tape)." 1 GGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGG 1 GGGGGGGGGGGGGGGGGGGGGGGGGGGGGG 1 GGGGGGGGGGGGGGGGGGGGGGGGG 1 GGGGGGGGGGGGGGGGG 1 GGGGGGDDDDDDGEEEEDDFFDDFFF 1 GGGE22222EEEEEEEE 1 GGGE 1 G ANY KEY FOR PHASE 1 1 G ""sheep""" 1 FttbBDDDDDDC_________________C 1 FFGGGGGGGGGGGGGGGGGGDDDALfrB 1 FFGGGGDDDFFFFEEEEFFFFFFFFF 1 FFFFGEEEEEEEEEEEEEEEEGLfrbDDDDDDFFFFGEEEEEEEEEEEEEEEEGALfrbDDDDDDFFFGDDDDDDDDDDDDDDDDG 1 FFFFBrbDDDDDDCCCCCCGGGGGGGGGGGGGGGGGGfrbDDDDDF 1 FFFEEEEFFFFFFFFFCCFFC)))) 1 FFFEEEEEEEEEEEEEDDEED)))) 1 FDDGGGDFFFFFFFFFFFFFFDFFDD 1 FC____________________CFFtbBDDDDDC__________________CC 1 F ""typing"" 1 EFFFFFFFFF 1 EEEEEEEEEE 1 EEDDEEDDEEDDEEFF 1 E ""HRP intro"" 1 Draw title 1 Draw the character set 1 Draw charcter def. grid 1 Definative 1 Default=longest suit 1 D````PPPPP``````````````PPPPP`````{{aPWPPP`WWWWWWW`WWWW`PPPpP 1 DEM S 1 DEFINATIVE 1 DDTDDDDDC_____________________CFFBbDDDDDC_____________________CC 1 DDGFFGGGGDDDDEEEEGGGGDDDDD 1 DDGFFGGDDDDDDEEEEGGDDDDDDD 1 DDDGGGGGGGGFFFEFFFFFGDDDDD 1 DDDGGGGGGGFFFFFFFFFFDDDDDD 1 DDDDDDDGGGGGGGGGBBBBBBBBBBBBBGGGGGGBBBBGGGGGGGGBBBBBBBBBBBBBBGGGGGGGGGB 1 DDDDDDDDFF 1 D ""rev2"" 1 CollosalCaves-Hints 1 CharacterGenerator 1 Cant follow-any trumps? 1 C_____________________CDDDDDDD 1 C_____________________C 1 C___________________CDDDDD 1 C___________________CCCDDDD 1 C______CCCCCCCCC{_CCDDDDDD 1 CUT FOR TRUMPS 1 CHOOSE TRUMPS 1 CHARLOC=32256 1 CHARLOC=15360 1 CHARACTER is saved with LINE 500 1 CHARACTER 1 CC___________________CDDDDD 1 CCCCCCGGCCCCCCCC 1 CCCCCCCGCCC 1 CCCCCCCCCCCCCCCCGCC@@@@@@@@@DDD 1 CCCCCCCCCCCCCCCCGCC@@@@@ 1 CCCCCCCCCCCCCC 1 C&P48 1 C&P16 1 BFFttbbDDDDDDCC_____CCCCC___CC 1 BBEEDDEEDDEEDDEE 1 B ""hints""(48K) 1 Any card is possible 1 Advent#8 ` 1 ALfrbDDDDDDFFGDDDDDDDDDDDDDDDDG 1 A$>trick+48 1 A$="TRANS": 1 A$="SPACE": 1 A$="HOME": 1 A$="EARTH": 1 A$="CONT": 1 A$="BADGE": 1 @@FFF@@@@@@@CCCCGCC@@@@@ 1 @@FFF@@@@@@@@@@@GCC@@@@@ 1 @@@@@@GGGCC@ 1 ="N")-1380 1 <<<<~<7777 1 <<<99=====8888888=99999998< 1 <<<999===88888888998899998< 1 ;v$(spec); 1 ;v$(card); 1 ;s$(spec): 1 ;s$(card): 1 ;b(p);" seconds." 1 ;("YOUR TURN" 1 ;'"Play the tape containing your previous game": 1 ;'" The routine recognises semicolons {;} andapostrophes {'}, but not commas in PRINTs." 1 ;"will appear here"; 1 ;"typing": 1 ;"snowchars": 1 ;"press a key to see this 1 ;"c-Without keyboard" 1 ;"b-With keyboard only" 1 ;"as requested": 1 ;"and finally press to-": 1 ;"a-With flashing keys" 1 ;"Your clues"; 1 ;"You took ";t;" seconds." 1 ;"You now have `";cash: 1 ;"YOUR HAND"; 1 ;"YOU won ";pl;" tricks"''"SPECTRUM won ";sp;" tricks" 1 ;"YOU WIN": 1 ;"YOU HAVE ACHIEVED ONE OF TODAYS HIGHEST SCORES!"; 1 ;"Worse.The best time today was": 1 ;"We have always tried to fit as many features as possible into 16K. This month we have not donetoo well - more 48K material than ever before!"''"We try to help you make the mostof your computer. 16K machines are now so rare that it would beunreasonable to allow them to restrict our material too much." 1 ;"WHAT CONSTELLATION IS THIS? ": 1 ;"VALUE @ `"; 1 ;"Use the following keys.." 1 ;"To encourage you to type quicklyand accurately, the time takenfor you to complete each lessoncorrectly will be measured." 1 ;"This program took the attribute of the top left corner of the screen and set bit 7 to make it flash. Short and trivial, but a start which will be built upon next month when we look at the Z80 instruction set.": 1 ;"This diagram shows just those parts of the Z80 which are 1 ;"There will be three stages foreach lesson, a,b and c, givingyou less help each time.When youcan type stage c easily, move onto the next lesson." 1 ;"There is a duplicate set of all the 8 bit registers A', F', B' C' to L' . The processor can be switched between sets. 1 ;"The position and correct finger-ing for each key will be taught in groups." 1 ;"The long way home" 1 ;"The Z80 has some internal memorycells called registers."'"The A,B,C,D,E,H and L registers hold 8 bits each but BC,DE & HL can be used as 16 bit pairs to store memory addresses or large numbers." 1 ;"The Stack Pointer (SP) holds theaddress of a fast access area ofmemory used by the CPU. We will look at this much later.": 1 ;"The Program Counter holds the address of the next program insruction.": 1 ;"The Index registers,IX & IY, areused to hold addresses. More about these in a later chapter.": 1 ;"The FLAG register (F) has 8 bitswhich are set or reset accordingto the results of operations performed by the Arithmetic and Logic Unit (ALU). We will only worry about the Carry flag (C) and the Zero flag (Z) for now." 1 ;"The ALU performs the operations demonstrated in chapter 1. As can be seen, two byte ops must involve the A register. The 2nd byte can come from anywhere via the data bus and the temporary register (TMP).": 1 ;"That is the best time today.": 1 ;"That equals the best time.": 1 ;"TYPING TUTOR" 1 ;"TYPE ";l$: 1 ;"TRY AGAIN": 1 ;"TRUMPS ";t$ 1 ;"TODAYS GREATEST" 1 ;"TO RETURN TO LIST: PRESS ANY KEY" 1 ;"TAPE 11 NOVEMBER 84 SIDE 1" 1 ;"Start the tape": 1 ;"Snowman Sam can walk in anydirection but he can also skateleft and right. By doing this he also moves thewhole of the strip of ice he ison - very useful for getting outof sticky situations." 1 ;"START THE TAPE"' 1 ;"SPECTRUM's HAND"; 1 ;"SPECTRUM";: 1 ;"SPECTRUM" 1 ;"SPECTRUM WINS" 1 ;"SIDE 2 LOADING" 1 ;"SIDE 1 LOADING" 1 ;"SHUFFLING THE CARDS" 1 ;"Put them on a postcard with yourname and address and send it to 16/48 Magazine comp11 at the address shown on the display card."''"The first 5 correct entries drawn on 14th December 1984 willreceive a copy of SHERLOCK from Melbourne House." 1 ;"Put contents of the A register back in memory address 22528 (the first attribute byte.)": 1 ;"Press any key to restart": 1 ;"Press any Key" 1 ;"Press again to load the B register with 80H(128 decimal).": 1 ;"Press a key" 1 ;"Press a key to return to menu": 1 ;"Press a key to continue." 1 ;"Press Q to quit." 1 ;"Part 8": 1 ;"PROGRAMMING"; 1 ;"PRESS THE DESIRED KEY AFTER EACH PROMPT" 1 ;"PRESS A KEY ( 1 ;"PLAYABILITY"; 1 ;"Or use a KEMPSTON JOYSTICK.": 1 ;"Observant readers will notice that 16/48 is now an Argus PressSoftware publication."''"There have been no changes in the editorial team and we will continue to try and push up the standard. (Hold on for the fast response, full screen graphic adventure that will replace The Long Way Home!)": 1 ;"O.K. Thanks for the Game" 1 ;"Now press to-": 1 ;"No previous time today.": 1 ;"NOW IN AT THE DEEP END-": 1 ;"MANUAL": 1 ;"Let the tape run to the end of side one (16K machines will not LOAD the machine code part)."'"If you save the game it may"'"only LOAD after CLEAR 32766": 1 ;"LESSON 5-Using keys from all the rows" 1 ;"LESSON 4-Using the fourth row of keys,i.e.ZXCVBNM" 1 ;"LESSON 2-Using the second row of keys,i.e.QWERTYUIOP" 1 ;"LESSON 1-Using the first row of keys,i.e.the numbers" 1 ;"LASTING APPEAL"; 1 ;"Kitty=`";kitty 1 ;"K.O.WHIST": 1 ;"K.O.WHIST" 1 ;"In chapter 1 we looked at the place of the Z80 in the Spectrumand we demonstrated some of the functions it can perform on one or two bytes of data."'''"This time we are going to look inside the Z80 and demonstrate a very short program to set one square of the screen flashing."''"Next month we really start in earnest with assembly nmemonics." 1 ;"ILLEGAL CARD": 1 ;"I do hope that 16K owners will not find this too frustrating. The best consolation we can offer is that we are going to try organising a reader's 1 ;"Hit key to set help level:" 1 ;"HRP intro": 1 ;"HRP intro" 1 ;"HIT KEY TO SELECT LESSON" 1 ;"HIT ANY KEY" 1 ;"HIT ANY KEY TOCONTINUE" 1 ;"GAME DESIGN"; 1 ;"For OBSTACLE information": 1 ;"For OBJECTS & TREASURES"; 1 ;"For MAGIC details"; 1 ;"For ENDGAME Hints" 1 ;"For ADVENTURE Hints" 1 ;"EXTRA COMMANDS FOR 48K'ers" 1 ;"Don't worry about the silence between loading the program & machine code" 1 ;"DEFINATIVE": 1 ;"DEFINATIVE" 1 ;"Character": 1 ;"COULD YOU PLEASE ENTER YOUR NAME BELOW." 1 ;"CORRECT " 1 ;"CONGRATULATIONS"; 1 ;"COMMENTS-" 1 ;"CHARACTER": 1 ;"CHARACTER" 1 ;"Another Game [y/n] 1 ;"Advent#8": 1 ;"Advent#8" 1 ;"AMOUNT OF HELP" 1 ;"A green line indicating correctanswers will move across thescreen from left to right.At theend of the lesson, a ""bell"" willsound and your time will beshown on the screen." 1 ;"< >" 1 ;"32 COLUMNS " 1 ;"16K'ers save the m/code with: SAVE ""C&P16""CODE 30976,1792" 1 ;"16/48TITLE" 1 ;"16/48 RATING"; 1 ;"1 2 3 4 5 6 7" 1 ;"(Result goes to the A register.)": 1 ;"(16K machines skip 'SNOWMAN')": 1 ;"(16K MACHINES WILL AUTOMATICALLY SKIP OVER THE 48K PROGRAMS IF THE PROMPTS ARE FOLLOWED.)" 1 ;"""typing"""''"A neat little touch typing tutorby Christina Pope.": 1 ;"""tutor2"""''"Chapter 2 in our machine code tutor series. Last month looked at the Z80 from the outside. This month we take brief look inside in preparation for the plunge into assembly language inchapter 3.": 1 ;"""sheep"""''" SAVE OUR SHEEP"''"A machine code tour de force by Dave Jackman. Impossible to explain."''"This program cannot be saved to microdrive.": 1 ;"""rev2"""''"A quick look at some new or at least nearly new releases." : 1 ;"""rev1"""''"We look into Deus Ex Machina. Has the house of 1 ;"""hints"""''"A 48K program of hints for the original Collossal Adventure by Kevin Wilderspin."''"(16K machines will skip to ""K.O.WHIST"")": 1 ;"""edit"""'''"Competition details, issues 6,8 and 9 winners announced.": 1 ;"""atlas"""''"This is the main part of the star atlas."''"This program tends to cause crashes in the programs which follow. For this reason it will reset the machine on quit and you will need to type LOAD"""".": 1 ;"""advintro#8"""''" THE LONG WAY HOME"''"Almost home. Chapter 8 is the last episode of what must now be one of the biggest "'"adventures ever put on a micro."''"Don't forget to look out for"'"those arcade game references forthe competiton.": 1 ;"""SNOWMAN"""'''"Snoman Sam has to catch his dinner and get home before he melts. A 48K game by Ben Lewis.": 1 ;"""MANUAL"""''"This is the introduction to the star atlas by Mark Perriam, one of our issue 6 Grafpad winners."''"This is a very large program so 16K owners will find that they skip to""tutor2"".": 1 ;"""K.O.WHIST"""''"An elegant implementation from P J Fairweather.": 1 ;"""HRP intro"""''"Kevin Cowtan's introduction to his 25 to 64 characters per lineprinting routines.": 1 ;"""16/48D&G11"""''" ""OF DUNGEONS AND GREEN MEN"""'''"This month Yaz looks back to thebeginnings of computer adventureand introduces a program of hints.": 1 ;" To print text on the screen all that is required is LPRINT ""{your text}""" 1 ;" There are 3 character sets in use in thisprogram, the ROM set and two held in RAM." 1 ;" The penguins think it's greatfun & try to hinder him as muchas possible. At last! He hasreached the igloo, carrying thefish Mrs Snowman wanted.But whatdo you know: a penguin has justpinched the fish.Never mind Sam,try again." 1 ;" Snowman Sam is getting veryworried indeed. Spring is justaround the corner and that meansthe ice is melting! But don'tfret Sam.If you can make it backto your igloo you'll be safe." 1 ;" PRINT positioning is done with 'AT' using2 parameters. The first is the Y position from 0 (screen top) to 183 (screen bottom)" 1 ;" PRESS A KEY ( 1 ;" Not only does the program do ALL this, but it is also incredibly simple to use." 1 ;" In addition," 1 ;" But it's not an easy journey.Ashe walks on the ice it breaks upleaving holes where he dares notto tread. And if he is out toolong, he melts." 1 ;" 16/48 NOVEMBER 84 TAPE 11 " 1 ;" ________________"; 1 ;" WELL HERE IT IS ! ! !" 1 ;" The aim of this program is toteach you how to ""Touch Type""i.e. to type on the Spectrum keyboard without looking at thekeys." 1 ;" SPECTRUM STAR ATLAS " 1 ;" 9 - Plot a point." 1 ;" 0123456789ABCDEF": 1 ;" FED UP OF LOADING A 42 COLUMN CHARACTER GENERATOR ONLY TO FIND YOU NEED 64 ?" 1 ;" WANT TO FIND AN EASIER WAY ?" 1 ;" START THE TAPE": 1 ;" ": 1 ;" " 1 ;" RUN THE TAPE ": 1 ;" " 1 ;" PLEASE WAIT" 1 ;" ": 1 ;" " 1 ;" ": 1 ;" " 1 ;" ": 1 ;" ": 1 ;" 1 :::88998888888888999999998<< 1 :::88899888888888=88999888<<< 1 899999999999999999999999999999988999999999<99<999<<99999999999988999999999<<<<<<999<<99999999998899999999<<99<<9999<<<<9999999988999999<<9999<999999999999999998899<9<<999999999999999999999999889<<<99999999999999999999999999889999999999999999999999999999998899999999999999999999999999999988999999999999988:9999999999999988999999999999998:::99999999999988999999999999999::9:9999999999988999999999999999999999999999999889999999999999999999999999999998899999999999999999999999999999988<888888888888888888888888888888DVVVVVVVVPF 1 8888=999999988<<8 1 88888988888888888888888899= 1 88888888>>>>>>88888888889=* 1 88888888888888888888888888888888888888XXXXXXXXXXXX88888888888888 1 8888888888888888888888888888888888888888888888888888888888888888P 1 888888888888888888888888 1 8 LUNCHTIME --------- REGRET REDUCED FUELING AND UNLOADING FACILITIES 1 6A#6n#6o#6n 1 23635+256* 1 22222EEEEEEEE 1 1small brick building at the 1 16/48TITLE 1 16/48LOAD2 1 16/48LOAD1 1 16/48D&G11 1 16/48 MAGAZINE Ltd.1983 1 020``````` 1 000``````` 1 00000qqqqqq000000000 1 0000000qqqqqq 1 00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000008888800000000000000000000000 1 0000000000000000 1 0000000000000 1 0 DISEASE HAS STRUCK 1 0 AVOID ALL DEAD SHEEP 1 /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////))//////////////////////////===/)))/////////(((///////)((///=88(/())////////888//////9999(/<<8888899988888888 1 -x-po;a$(x) 1 ,x,x,x,x,x,152 1 ,o;"Press any Key to continue": 1 ,o;"O.K. You won `";cash;", but I will"''" win it all back next time" 1 ,o;"O.K. You owe `"; 1 ,o,x,"p",4 1 ,l,o,x,x,x,x,"m",5 1 ,(chaddr-1 1 ,"h",o,108 1 ,"THIN MAN",42500 1 ,"SAM",24800 1 ,"PENGY",15200 1 ,"E.T.",81730 1 +h)*m,(152 1 +h)*m,(150 1 +h)*m,(149 1 +h)*m,(145 1 +h)*m,(140 1 +h)*m,(139 1 +h)*m,(137 1 +h)*m,(122 1 +h)*m,(121 1 +h)*m,(119 1 +h)*m,(116 1 +h)*m,(115 1 +h)*m,(113 1 +h)*m,(111 1 +diff-CH*768 1 *c+(c*(e=0 1 *by Ben Lewis * 1 *(suit-l): 1 *(spec-trick)-28 1 *(k$="b") 1 * 1984 * 1 )to the next phase 1 )You may now advance 1 );a$;",";: 1 (prog+1217 1 (a+offset), 1 (a+h)*m,(b+v)*m: 1 (Confusion can arise because you cannot test to see which set you are using.)": 1 (CHARLOC/256 1 (*********=8888888888888-888888////**////==8888899999999-//888////***///=8888888=9999999-//////*///**///=888888889888888 1 ((card-l)/13 1 ((((88888888888888888888888=**(8(((((*====88888888888888888**=88===*******====8888888888888*=88888 1 ("2020"(suit)) 1 ( Record Scores 1 ( DON'T LET THE SHEEP DROWN 1 ( WEATHER FORECAST ---------------- VERY HEAVY RAIN WILL CAUSE SEVERE FLOODING IN ALL AREAS 1 ''''"Press 1 '''"OR the B register with A": 1 '''" Current character set = "; 1 ''"Let the tape run.": 1 ''"Grafpads are on the way.": 1 ''"Do you want a print out of theseinstructions ? (y/n)" 1 ''"Book tokens in the post folks.": 1 ''" It can be saved with -"''" 1 '"and smooth animation:-" 1 '"Your computer tells you that thedinner is burned because your'relate home.": 1 '"Your adventures are over": 1 '"You are in a spacesuit in a"'"familiar spaceship."'"You are badly injured."''"This game is continued in LWH#1 (16/48 issue 3)": 1 '"Tim Churchill from Dorchester, Jean Cunningham from Ashton, 1 '"The next program can be saved with -"''"GOTO 9998 for 48K m/drivers or"''"SAVE ""DEFINATIVE"" LINE 100"'"but first take a look at lines 100 to 130 and edit to prevent loading both lots of code. Then,"''"SAVE ""C&P48"" CODE 63744,1792"''"or"''"SAVE ""C&P16"" CODE 30976,1792" 1 '"The Winner of each round choosestrumps for the next round.Trumpsare Random for the first round."''" GOOD LUCK !!"''"(Pressing 1 '"SAVE to Tape or Microdrive"'"(t 1 '"Please don't take the ratings too seriously. As a rough guide 0-4 means see before you buy. 5-7 means see before you reject." 1 '"NOW YOU CAN PRINT :": 1 '"If you just let the tape keep running you will see all the reviews and then load the following program." 1 '"If you get stuck, EXAMINE"'"everything mentioned by the"'"computer, or, type HELP." 1 '"GOSUB 9000 initialises the routine." 1 '"For example, this format was set up with:-": 1 '"Do you want to read these again?"'"(y/n)" 1 '"Do you want to load a previous game ?" 1 '"Character set. CH. WI. HI. Location." 1 '"Another facility built into the program is the ability to place characters ANYWHERE on the screen" 1 '"ALL WITH ONE PROGRAM ! ! !" 1 '"2 A character set definition program which allows you to define or redefine either of two complete character sets held in RAM." 1 '"16 & 48K versions supplied, bothwith 2 complete predefined char.sets, in addition to the one held in ROM." 1 '"1 A HI-RES text program which will put characters of any width ANYWHERE on the screen. A demo & instructions program is included." 1 '" Turning the routine off ( GOSUB PROFF ) returns LPRINT to its normal function." 1 '" To set up the program, you need lines 99-150 and lines 9000+ of this program." 1 '" This allows the generation of subscripts and superscripts,": 1 '" The 2nd program, the character generator, uses the 2 RAM based character sets loaded in with the 1st program, and so must be loaded after the 1st program hasloaded the code." 1 '" No 'LET P$='s, No 'POKE's, and the only 'GOSUB's are to change the print size or character set." 1 '" In order that you can define your own character sets I have included in this package a CHARACTER GENERATOR program." 1 '" For example, the 'Press a key' message isgenerated by:-": 1 '" 1""SNOWMAN""(48K)A ""16/48D&G11"" 1 '" S - Save Char. set to tape." 1 '" Q - Quit program." 1 '" M - Move ROM Char. set to RAM" 1 '" L - Load Char. set from tape." 1 '" F - Flip character sets." 1 '" E - Edit Character set." 1 '" SAME PLAYER [y/n] 1 '" HAD ENOUGH OF ALL THESE MULTI-COLUMN TEXT GENERATORS ?" 1 '" By Kevin Cowtan" 1 %i}zej&m}z 1 #p;'"Use short sentences where"'"possible."' 1 #p;"WHAT CAN I SEE - This reminds you of where visible exits are"'("and shows you a picture." 1 #p;"SAVE GAME - This will SAVE & 1 #p''"Welcome back..."'"Last month you should have founda space shuttle & a confused"'"robot to fly it for you."'"This means that you are"'"VERY NEARLY home !" 1 #p''"Be carefull this month, things may not be quite as straight"'"foreward as they seem." 1 #p'"You tell the computer what you want to do by typing in ENGLISH.(Then pressing enter)" 1 #p'"To start the game you will need last month's entry code. If you do not have one I will make one up for you." 1 #p'"Some corridors in the game are curved, so if you leave a"'"location by going west you may not be able to get back by goingeast." 1 #p'"N = GO NORTH"'"S =GO SOUTH ...etc"'"INSTRUCTIONS - gives you these instructions again."'"H = HELP"'"I = INVENTORY (What have I got.)"'"V = VIEW (What can I see.)" 1 #p'"HELP - The computer may give youadvice."' 1 #p'"GO NORTH, SOUTH, EAST...etc."'"EXAMINE THE ..."'"TAKE THE ..."'"GET THE..."'"DROP THE ..."'"WHAT HAVE I GOT WITH ME ?" 1 #p'"Don't forget to draw a map"'"wherever you go."''"To help you with this it is"'"worth dropping objects so that you know where you are when you find them again." 1 #p'"Certain single words can be usedas commands. These are:" 1 #p'"Avoid giving more than one"'"instrucion per sentence." 1 #l;" Press any key to continue": 1 "with slightly wider gaps between letters." 1 "the machine code tutor." 1 "the Star Atlas.": 1 "rewind & play": 1 "q","a","o","p","l", 1 "may be generated" 1 "k",o,x,x,x,x,32 1 "eg. e sin x, 1010 = 10" 1 "character set name -";n$ 1 "advintro#8" 1 "advent8/48" 1 "Z","X","C","V","B","N","M" 1 "Z","Left lying around in the","anteroom E of the complex","junction. Ignore the","headlines and DON'T GO","EAST!" 1 "You will see a picture which will then have some ratings superimposed upon it. The reviewconsists of ratings out of 7 in several catagories and some 1 "You start with `50, and you mustput `1 into the KITTY at the start of each game."''"The loser of each round must put`1 into the KITTY for each trickunder."''"Both players put in `1 if the tricks are equal."''"The WINNER of the Game takes theKitty" 1 "You hear your recorded voice,"'"you are not in !": 1 "You have..": 1 "You have come to dead end": 1 "You feel a jolt, you have landed": 1 "You do not have it.": 1 "You did not launch the satellitein the correct orbit": 1 "You cannot, nothing happens.": 1 "You cannot quite squeeze through": 1 "You cannot go ";a$: 1 "You can't get through": 1 "You arrive 1 "You are not WEARING your"'"spacesuit, air rushes out."'"You are killed.": 1 "You are in the shuttle bay."'y$;" a control panel"'("and a satellite" 1 "You are in the cockpit of a"'"shuttle. ";y$;"a pilot robot & some controls.": 1 "You are in a small room there isa small door to the east.": 1 "You are in a network of tunnels": 1 "You are carrying too much.": 1 "You are at the end of a corridor";y$;"a broken sign.": 1 "Y","Even if you can't see it,","go NE from the Plover Room","and pick it up. You can't","get anywhere with it so do","this last." 1 "X","Initially chained in the","Bear Room not far across","the toll bridge. Great for","frightening off Trolls but","is too heavy for bridges." 1 "What are you going to do ?"'" 1 "Well, here it is, THE definativeHI-RES text generator. This is asuite of 2 programs:" 1 "WIDER TEXT ";: 1 "W","In the Soft Room to the","east of the Swiss Cheese","Room.","Use to stop the vase from","shattering when dropped." 1 "View which character code? ";cc: 1 "V","Keep trying NW from the","Swiss Cheese Room to get","to the Oriental Room.","Don't drop it unless you","have the pillow!" 1 "Use one of the following words in your sentences;"'': 1 "U","Try the bottom of a pit","in the twopit room."," ","You'll need the empty","bottle!" 1 "Type in last months entry code"'"(or just press ENTER)"' 1 "Try examining things": 1 "To switch char. sets put the new char. setnumber in CH, the character pixel width inWI & the pixel height in HI, and enter GOSUB PR." 1 "This will draw the constellationin on the full-size map and tellyou a little about it.": 1 "This will allow you to re-define the two RAM based character sets, or define new character sets of your own." 1 "There is a long pause": 1 "There are exits visible;"'("North " 1 "There are buttons to open &"'"close the bay doors & launch a"'"satellite": 1 "The second is X position from 0 to 255." 1 "The only magic which works","in the Endgame is waving the","Black Rod, which produces a","crystal bridge across a wide","fissure with a now familiar","ZINGG!"," ","Once you re-enter the old","locations, XYZZY and PLUGH","will fail to work again!"," ","Press 0 to return to MENU" 1 "The doors open.": 1 "The Robot tells you that you arein a parking orbit." 1 "Thanks to 16/48 Magazines for the '64print' M.C. program.": 1 "T","In a magnificent cavern","through the rusty gate."," ","Use to open clam."," " 1 "Set which character code? ";cc: 1 "SMALL 2 4/5 7/8 30976" 1 "S","At a picnic spot south of","the huge oak tree."," ","Useful for feeding animals"," " 1 "ROM (LARGE) 0 7/8/9+ 7/8 15616" 1 "ROCKY II",120600 1 "R","In a room filled with","debris where the cobbles","end."," ","Use its magic." 1 "Q","W","E","R","T","Y","U","I","O","P" 1 "Q","Lie on the west bank of","a wide fissure."," "," "," " 1 "Q Diamonds","R Black Rod","S Sandwiches","T Trident","U Oil","V Ming Vase","W Patchwork Pillow","X Bear","Y Platinum Pyramid","Z Spelunker's Gazette","1 Water","2 Mirror","3 Vending Machine","7 To scroll this page","0 Return to MENU" 1 "Put cartridge in drive 1": 1 "P","Sits in the maze to the S","of the W end of the Hall","of Mists. Go into maze:","S,E,S,S,S,N,E,E,NW.","Find your own way out!" 1 "Only the robot can use them.": 1 "O","The dragon is sitting","on it!"," "," "," " 1 "O","North-west of the Spider's","web in the Huge Cavern."," "," "," " 1 "Nothing happens.": 1 "N","Up from the centre of the","Huge Cavern."," ","Likes Pentacles!"," " 1 "N","In a long low room south","of the east end of the","Hall of Mists."," "," " 1 "Make sure that your map is"'"accurate.": 1 "MEDIUM 1 6/7/8+ 8/9 31744" 1 "M","North-east of the Spider's","web in the Huge Cavern."," "," "," " 1 "M","Explore north of the","Oriental Room - it's in","the Plover Room."," ","Guess how big it is ?" 1 "M","Don't need to!"," "," "," "," " 1 "Long Way#8" 1 "LOOK","NORTH","SOUTH","EAST","WEST","DOWN","CLIMB","UP","EXAMINE","SEE","TAKE","GET","DROP","OPEN","CLOSE","HELP","PUSH","PUT","WEAR","GOT","TELL","PHONE","READ","QUIT","SAVE GAME" 1 "L","In the small building","beside which you start."," ","Is electric!"," " 1 "L","At the south-west end of","the Vast Hall."," ","You might as well eat","them!" 1 "L","Aptly named!","Try this sequence until it","works:"," S,W,S,S,W,S,S,W,S,S,"," W,S,S,W,etc." 1 "K","Use magic to get it to","the small building."," "," "," " 1 "K","In the small building","beside which you start."," ","Use to unlock bear's chain","and the grate." 1 "K","At the south-west end of","the Vast Hall."," ","Use to lock Dungeon door."," " 1 "J","This sounds exceedingly","unlikely but try killing","it with your bare hands."," "," " 1 "J","In the south chamber of","the Hall of the Mountain","Kings."," "," " 1 "J","In a pentagonal room at","the foot of the spiral","staircase. Take it only","when the lamp is OFF.","Attracts spiders." 1 "It said ~WELCOME~": 1 "It offers billion credit bingo. It tells of a lunar shuttle thatis going to release a navigationsatellite so that TRANS-MATS will work again.": 1 "It is a copy of the daily"'"~HELIOS~, page 3 is missing.": 1 "It has 3 slots in it"'"...Red, green & blue": 1 "In phase 7 you must not load anydead sheep."''"Keys are 1 "If the computer can't understandyou it will suggest a few words to help you."'"It will not tell you every word that it knows as this would"'"spoil the game." 1 "INSTRUCTION" 1 "I","This one doesn't like","birds!"," "," "," " 1 "I","North of the long straight","passage in a DEAD end."," ","Get it?"," " 1 "I","After the Troll toll","follow the rumbling noise","and turn east at the warm","junction."," " 1 "I would hate to badger you into anything.": 1 "I did not understand that !": 1 "HRP intro" 1 "H","Need the cage!","The bird is scared of the","Black Rod. Try this:","Drop Rod, Catch bird, Take","Rod." 1 "H","In an oyster (heavily","disguised as a clam!)","found in the Shell Room N","of the complex junction.","Open with the trident." 1 "H","Go to the Cavern centre so","that the spider sees the","pentacle. Entice spider to","top of pinnacle and throw","pentacle. Don't laugh!" 1 "H","Chained in cells north and","south of the wide dungeon","walkway.","Can be unlocked without","keys." 1 "GOSUB PRON then switches it on, and": 1 "GOSUB PROFF switches it off." 1 "G","You can search all day for","carrotts!","Find the vending machine","and buy new batteries."," " 1 "G","Tough!"," ","You can't stop water","meeting lava."," " 1 "G","Rests on the cobbles in a","low passage to the west of","the tiny cave under the","grate.","Use to catch the bird" 1 "G","At the south-west end of","the Vast Hall.","I suppose you could always","try suffocating the","sleeping dwarves....." 1 "FLINT","STRAW","BOTTLE","SPADE","CREDIT CARD","BATTERY","PACK OF CARDS","MAGAZINE","SPACESUIT","","BADGE" 1 "F","Not immediately obvious."," ","Is round the bear's neck!","Unlock with keys."," " 1 "F","Lock the Dungeon door","behind you once you've","been a hero to the elves."," ","You need the keys." 1 "F","Feed it!"," "," "," "," " 1 "F","At the south-west end of","the Vast Hall.","Same old lamp.","Same old darkness without","it!" 1 "ENTER n OR m OR A NUMBER"; l$ 1 "ENTER m OR A NUMBER";i$ 1 "E","Tough!"," ","You just get cold and wet","feet!"," " 1 "E","Thank Goodness!","It's probably got molten","lava behind it."," ","You can't go back." 1 "E","Rejuvinates old bones."," ","Even Heineken couldn't","do better!"," " 1 "E","In the Giant Room."," ","Pay the Troll with them","and use their magic."," " 1 "E","Enter this word by word","and Hey Presto!","No matter where the eggs","are, they vanish and","reappear in the Giant Room" 1 "Do you want to save this programon tape or microdrive? (y/n)" 1 "DEFINATIVE" 1 "D","Sings merrily in a","splendid chamber in an","east-west canyon with","orange walls."," " 1 "D","More fool you if you give","treasures away. Pay with","the eggs & use their magic","On the way back, bring the","bear for moral support!" 1 "D","If you've got the Jade","Pentacle, turn the lamp","OFF.","If you haven't, turn it","ON." 1 "D","Dreamer!"," ","Nice shine though!"," "," " 1 "D","At the south-west end of","the Vast Hall.","Great for blowing up the","sleeping dwarves!","Explodes on command." 1 "CHARACTER": 1 "CHARACTER" 1 "C","South-east of the spider's","web in the Huge Cavern."," "," "," " 1 "C","RUSTY gate - get it?","Well, well!","You'll need the empty","bottle though."," " 1 "C","In the Huge Room, try","XYZZY or waving the Rod.","Repeat what the voice","says & see what happens.","Works in reverse too." 1 "C","From the network of stone","passages by the pit go","EAST then DOWN."," ","It's that easy!" 1 "C","At the bottom of a dry","well which smells rather","disgusting!","Use to pay for batteries","from the vending machine." 1 "B","Produces a crystal bridge","between the east and west","banks of a wide fissure","when waved.","Works in reverse too." 1 "B","Make a map and don't hang","about!"," "," "," " 1 "B","Frustrating, I know but","you can only climb it","from the inside.","That comes in the End","Game." 1 "B","Found in the small","building beside which you","start.","Use to collect oil and","water." 1 "B","At the south-west end of","the Vast Hall."," ","Its familiar magic is not","particularly useful." 1 "At the end of the corridor"'y$;"a TRANS-MAT unit.": 1 "At the end of corridor you find a telephone": 1 "AdvHELP": 1 "A","XYZZY transports you plus","inventory from the debris","room to the small building","where you started.","Works in reverse too." 1 "A","S","D","F","G","H","J","K","L","En" 1 "A","In a low north-south","passage to the north of","the Hall of the Mountain","Kings."," " 1 "A","Don't stand next to the","dynamite when it explodes!"," ","After the bang go W from","the SW end of the Hall." 1 "A","At the south-west end of","the Vast Hall."," ","Not much use for anything","any more." 1 "A","A trip up the blasted oak","is of no value whatsoever.","You might just as well try","picking acorns!"," " 1 "A Up the oak tree","B The Polished Spire","C Opening the rusty gate","D Paying the Troll toll","E 6 inches of icy water","F Can't get near bear","G Lamp goes out","H Can't catch bird","I The Snake","J The Dragon","K Moving the Nugget","L Stuck at Witt's End","M Can't reach mirror","7 To scroll this page","0 Return to MENU" 1 "A Throwing Axe","B Black Rod","C Elvish Crown","D Dynamite","E Elixir","F Small Brass Lamp","G Patchwork Pillow","H Chained Elves","I Skeletons","J Jade Pentacle","K Bunch of Keys","L Sandwiches","M Elvish Sceptre","N The Spider","O Elvish Orb","7 To scroll this page","0 To return to MENU" 1 "A The Magic Word","B The Black Rod","C A Hollow Voice","D Rubbing the Lamp","E Fee Fie Foe Foo","7 To scroll this page","0 Return to MENU" 1 "A Stuck in Vast Hall","B Keep drowning","C Lost in stone passages","D Keeps getting dark","E Dungeon door is locked","F Killed by blast","G Can't close trapdoor","H Can't get past Spider","7 To scroll this page","0 To return to MENU" 1 "A Silver Bars","B Empty Bottle","C Coins","D Little Bird","E Golden Eggs","F Fine Silver Chain","G Gilded Cage","H Glistening Pearl","I Rare Spices","J Jewelry","K Bunch of Keys","L Small Brass Lamp","M Emerald","N Golden Nugget","O Oriental Rug","P Pirate's Chest" 1 "==========================================" 1 "9";"PRESS ANY KEY" 1 "8";"PRESS 1 "64printer" 1 "6",o;" ADVENTURE HELP FROM Yaz. " 1 "5Welcome to Colossal Hints,","1help for the original classic","1mainframe adventure.","1 ","8You are standing beside a","1small brick building at the","1end of a road from the north.","1A river flows south. To the","1north is open country and all","1around is dense forest","8Deja vu?" 1 "48K'ers save the m/code with: SAVE ""C&P48""CODE 63744,1792" 1 "3) Test Yourself ": 1 "3","In a maze to the S of the","W end of a long feature-","less Hall. Go into maze:","E,E,W,W.","To get out go: E,E,W." 1 "2)Information on constellations": 1 "2","Suspended out of reach","between two windows."," "," "," " 1 "1What now?","9INV","5You have with you:","5a means of becoming a Grand","1Master!" 1 "1Well this is it! Not a solution","1but a programme of hints written","1in such a way that you can still","1have fun playing the adventure","1(after all, a complete solution","1would be boring!)." 1 "1Press any key to continue": 1 "1But first........","1press","1a key." 1 "16/48TITLE" 1 "16/48LOAD2" 1 "16/48LOAD1" 1 "16/48D&G11" 1 "14")="T": 1 "14")="D": 1 "13",i;"Press L to load ""hints""(48K)"''" or ""K.O.WHIsT""(16K)"''"(16K users could fast forward through the next 2 blocks of noise.)" 1 "12")="s": 1 "12")="Z": 1 "10",i;"Press R to read again."; 1 "10")="0": 1 "1","To save going all the way","back, look around for the","reservoir - only 5 moves","from the seedlings.","Don't forget the bottle!" 1 "1","2","3","4","5","6","7","8","9","0" 1 "0501"+b$,"0506"+c$,"0515"+t$,"0520"+a$,"0601"+d$,"0606"+e$,"0701"+h$,"0706"+l$,"0802"+x$,"0902"+y$,"1002"+s$,"1102"+i$ 1 "02020102When you get to the Endgame","06020102there is one item that you","10020102find immediately which you","14020102haven't seen before. What","18020102is written on it?" 1 "...or are they ?": 1 "'"This program is a little short on instructions. This may(?) help.(Ed.)"''"The idea is to rescue the sheep.You can collect up to 12(more after phase 1) at a time and deliver them to safety at the bottom of the screen. When emptyof sheep and flush with money you can re-fuel." 1 "'"This is our new review section which is designed to give you a very quick look at some current software." 1 "'"The winners of our educational competition are Mark Perriam of Wembley whose Star Atlas is nexton this tape, and Stuart Reid from Aberdeen whose French Tele-Text simulator will be featured next month.(Also 48K!)" 1 "'"The Sabre Wulf competition produced a much larger post bag and the following can expect thegame to thud through the letter box soon as their tapes were thefirst out of the box." 1 "'"QUIT - This restarts the game." 1 "'"Only 3 correct entries! Mohmed Riaz Patel in Blackburn, Roy Stead from Widnes and Caroline Thaung of Kilmacolm correctly stated that there were 192 possible different questions in ""Eurodroid""." 1 "'"Now that The Long Way Home has drawn to a close it is time for the long awaited competition."''"The graphics for each of the 8 episodes made some reference to an arcade game."''"(7 of the clues are repeated in the final screen of the final episode.)"'"All you need to do is write downthe names of all 8 games." 1 " won the Game" 1 " You can magnify an area of the screen and ask the computer to draw in the constellations whichfall within that area:" 1 " When you magnify an area of thescreen,the computer will print alist of the constellations whichfall within that area ofthe screen.If you enter the number of a constellation,the computer will draw it on the map.If you enter the same number again,the lines will disappear,showing thestars underneath.": 1 " To know which areas of the night sky you can expect to see tonight I suggest you buy'The Night Sky'published by The Timesyearly(`1.35).Not only do you have a map for every month,but it also shows the positions of the planets.(also it's a lot easier to take outide on starry nights!": 1 " This program is intended to familiarise you with the main constellations,to tell you a bitabout the brightest stars in thesky,and to tell you a little about the Mythology behind the names": 1 " The stars are printed in three sizes.( )": 1 " The star map in our program is wider than you could see at any one time.During the night the stars appear to move across fromthe east.This is due to the Earth's rotation.At different times of year,different areas are visable.": 1 " The program performs three mainfunctions.": 1 " The following table describes the sets:" 1 " The computer draws the constell-ation and you must identify it.": 1 " The Margin is to the right of the map.Here you will find messages,lists and options printed.You will also recieve instuctions at the bottom of thescreen.": 1 " REMEMBER:The different sizes represent how BRIGHT the star is": 1 " Please wait while the 48K version is skipped.": 1 " NOTES ON DRAWING CONSTELLATIONS WHILST UNDER MAGNIFICATION" : 1 " LET CH=1: LET WI=6: LET HI=9: GOSUB PR" 1 " Hope you enjoy the program.": 1 " Do you wish to LOAD this program now, or re-read these pages." 1 " Apart from pressing keys to make selections,you will also be asked to enter inputs.These will be one of three things: 'm' will always return you to the main menu": 1 " Also, while the program is activated, colour controls may have to be preceeded by PRINT #2, for example:-" 1 " 64 COLUMNS" 1 " 51 COLUMNS" 1 " 5-8- Move cursor." 1 " 42 COLUMNS" 1 " 36 COLUMNS" 1 " 1) Magnification": 1 " 'ENTER' - Enter character." 1 " X - Return to the main menu." 1 " V - View a character." 1 " R - Restart." 1 " Or the other possible input isa number.(each constellation hasa number.)": 1 " NOTES ON INPUTS": 1 " LPRINT AT 180,90;""Press a key""" 1 " 500 PRINT #2: PAPER 2: INK 7: CLS" 1 " 0 - Don't plot a point." 1 " 'n' will give you the other page of the two-page list.You will receive on-screen prompts when to use it": 1 " ( PRESS 'L' OR 'R' AND 'ENTER' )" 1 " STAR ATLAS MANUAL": 1 " THE STAR MAP": 1 " THE MARGIN": 1 " 2x 4" 1 " TWO TEN" 1 !!X>xw#w#w 1 !!!!!!!!!!!!!!!!!!!!!!!!!!qqqq 1 !!!!!!!!!!!!!!!!!!!!!!!!!!nnnn 1 !!!!!!!!!!!!!!!!!!!!!!!!!! 1 ! pp00000 1 will quit if it is your turn to play a card.)" 1 to read again."; 1 to read again,"''" 1 to quit)": 1 to move on, via the issue 9 Sabre Wulf solution, to" 1 to load ""DEFINATIVE""." 1 right and 1 halt."'"Lots of other keys work so you can experiment."'" GOOD LUCK": 1 for hard copy)" 1 created a new art form?": 1 closed for lunch 1 WO = WORDS 1 USEFUL PHRASES 1 To read again": 1 To Load star atlas" 1 TO READ AGAIN"; 1 TO MOVE ON." 1 STOP THE TAPE 1 START THE TAPE 1 START NEW LIFE 1 SKATE RIGHT 1 SKATE LEFT 1 SELECT LEVEL ( 1 or 2 ) 1 Record Score: by 1 REDEFINE KEYS 1 PRINT OFF SUBROUTINE 1 PLAY GAME 1 PARAMETERS SUBROUTINE 1 Not so fast! 1 Mark Perriam 1984" 1 MAIN LOOP 1 INITIAL SET UP 1 HISCORE TABLE 1 GGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGG)))) 1 END OF PROG 1 END OF GAME 1 COMPLETED ICE FIELD 1 COMMANDS " 1 Ben Lewis * 1 8888888888888888888888880 1 7 ""advintro#8"" 1 6 ""rev1"" 1 5 ""tutor2"" 1 4 ""atlas"" 1 3-Using the third row of keys,i.e.ASDFGHJKL" 1 3 ""MANUAL""(48K)C ""K.O.WHIST"" 1 2nd WORD ETC (GO2) 1 2 ""edit"" 1 per sheep saved 1 STARTUP SUBROUTINE 1 PRINT ON SUBROUTINE 1 IT WILL HALVE YOUR FUEL 1 Helicopter 1 DON'T VENTURE INTO THE FOG 1 no credit 1 ```g```HHHHHHHHHHHHHHHHHHHHHHHHH``` 1 Z C B 1 STAY CLEAR OF THE STORMS YOUR HELICOPTER MAY BE HIT BY LIGHTNING 1 S N O W M A N S A M 1 DATA BUS 1 pp00000p111 1 888888888888888888== 1 888//((((((((((((((( 1 888//(((((( 1 888/(++(((( 1 (6) QUIT 1 (5) HI-SCORES 1 (4) INSTRUCTIONS 1 (3) REDEFINE KEYS 1 (2) JOYSTICK 1 (1) KEYBOARD 1 (///(((((((((((((((( 1 ((((+++(((( 1 ((((((((((( 1 ZOMBIE ZOMBIE (QUICKSILVA) 3566555.95 186Ant Attack with knobs on. Less inspired than the original, poorinstructions, but still worth looking at. J 1 STRANGELOOP (VIRGIN) 6566765.95 194Virgin coming good at last. 240 rooms and a jet cycle. A Jetset Willy/Jetpack hybrid but not so funny. Recommended. O 1 HYPERACTION (SILVERSOFT) 5644545.95 160A nice variation on the FREEZ'BEES type maze chase with multiple screens. Y 1 ADDRESS 1 THE PRIZE (ARCADE) 4533447.95 173Zap game in large maze. Find theinnermost chamber and win 20p from each of the other buyers. $ 1 PIROMANIA (AUTOMATA) 5654556.00 169Climb the ladders, put out the fires, fill the bucket and watchout for the pink elephant. , 1 PI-IN'ERE (AUTOMATA) 6655666.00 189Help Burt de-bug your Spectrum. An hilarious create-a-maze-as- you-go game which had me hackingin the aisles. Z 1 BUS 1 PC 1 ****** 1 MENU 1 " 1 888888888888888888888888888888 888888888888888888888888888888 888888888888888888888888888888 888888888888888888888888888888 888888888888888888888888888888 888888888888888888888888888888 888888888888888888888888888888 888888888888888888888888888888 888888888888888888888888888888 888888888888888888888888888888 888888888888888888888888888888 888888888888888888888888888888 888888888888888888888888888888 888888888888888888888888888888 @>J~ 1 1 1